By Adam “Night Druid” Miller
Note – Adam has created a very detailed campaign setting. Much of this is based on canon material but much is his own creation. For those who follow the Toy Soldier Saga, I will be using some of this information among my “fanon” but by no means all of it. In particular, my thoughts on the early history of the origins and creation of the Navy are different.
In -3,948 OC, world scouts discovered a mid-sized sphere that formed a rough triangle with Realmspace and Greyspace. It quickly became known as Krynnspace, after the primary inhabited planet of the sphere. The term “Radiant Triangle”, a reference to the Phlogiston Rivers that connect the spheres of Greyspace, Krynnspace, and Realmspace, start to come into use at this time.
Investigations revealed Krynnspace to be relatively young, with only two major civilizations. The native elves were busy building their civilization in the forests of Krynn and Zivilyn. Oddly, they worshipped their own deities and not those of the Seldarine. The native elves were soon welcomed into the Council of Elven Worlds. The other major civilization, the Ogres, would soon plague the Elven Fleet, not only in Krynnspace, but across the entire Radiant Triangle, and beyond.
Rise of the Ogres
The Ogres of Krynnspace were a tall, powerful race blessed with intelligence, beauty, and magical abilities. They built mighty kingdoms in the mountains of Krynn and Zivilyn, dominating much of those worlds. The ogres of Zivilyn were particularly skilled with magic, and by -3,901 OC, they had discovered Spelljamming and were already building ships to explore wildspace. They quickly established colonies on every major world of the sphere. Within a century, they dominated the wildspace of much of the Radiant Triangle much like the Elven Fleet does today.
Unlike the Elven Fleet, the ogres were avid slavers. Much of the glory of their empire was built upon the backs of slave labor. Although humans and demi-humans were the ogres’ favored slaves, they were happy to enslave every race they felt they could easily control.
The Elven Fleet skirmished frequently with the ogres, but never engaged them in outright war. For the next thousand years, both sides made use of Letters of Marque and privateers to wage a proxy war against each other’s merchant vessels. Neither desired a true war, as the risks far outweighed any potential gains.
Voyage of the Princess Portato
Captain Surewind of the Princess Portato, a Man-O-War, gains permission from the Council of Admirals in -3,186 OC to attempt a bold expedition: to navigate the Arcane Outer Flow. Most captains find his quest to be one of madness, but the charismatic captain manages to persuade enough admirals to his cause to be allowed to try. At the time, the Arcane Outer Flow was considered unexplored and dangerous, appearing only on ancient, alien charts. No elf knew if the Arcane Outer Flow even truly existed as a complete river. Captain Surewind sought to uncover the truth.
The Princess Portato disembarked in -3,185 OC, crewed by trusted henchmen and friends of Captain Surewind, and headed deep into Phlogiston on a course for the Arcane Outer Flow. Communication with the Elven Fleet was maintained for several years, but all contact with the ship ended in -3,179 OC. The Fleet gave up Captain Surewind and his crew for dead.
To the shock and amazement of everyone, including the Admirals, the Princess Portato pulled into port in 2,981 OC, two centuries to the day that it left. Captain Surewind and his brave crew had successfully navigated the entire Arcane Outer Flow. The cargo hold of the Portato was stuffed to the bulkheads with journals, logbooks, sphere charts, and treasure from a hundred different spheres. So great was the treasure that the captain had several Holds of Holding installed to carry it all.
The Fleet would spend decades cataloging everything the Portato had collected. In time, an entire library and museum was built to house the bounty of the Portato. Captain Surewind was promoted to Admiral, and his oldest son, born to a wife he took while on his voyage, was given the Portato.
Whitestag Harbor Founded
As wealth began to flow into the coffers of the Elven Fleet, Grand Admiral Renella Whiterose embarked on a bold plan to create a free-floating port in wildspace. Often known as the Artist Admiral, she envisioned a great, mobile shipyard and port of call crafted from a fully mature starfly tree, one that was mobile and could be relocated as necessary. The port would become as elusive as the mythical white stag to elven enemies.
The port finally received approval from the Council of Admirals in -2,917 OC, but construction did not begin until -2,775 OC. The elves found a suitable and fully mature starfly tree in a remote sphere with which to work the necessary rituals. Powerful wizards and high priests worked in concert to shape the tree into a great, fortified lily with delicate towers rising from the pedals. A central keep arose in the center, while docks surrounded the base. Interior dry docks and hangers were crafted to house half a hundred vessels. A forest of immature starfly plants, future ships of the Fleet, was planted in sheltered orbit around the lily’s base. Rituals created a mystical aura about the city to gift it with the ability to move and be relocated when necessary. The city was christened Whitestag Harbor in -2,750 OC. When Grand Admiral Whiterose died in -2,730 OC, she was interned in the city in a spell-guarded marble tomb.
The War of the Roaring Lions
When elves settled Lionspace sometime around -5,400 OC, they paid little mind to the savage natives of Kerar’ri. The planet was inhabited by particular breeds of primitive and animalistic goblin-kin and orcs. The animal-like origins of these humanoids was particularly evident, as was their Stone-Age culture. Although the elves eventually uncovered evidence of an older, more advanced civilization, the humanoids were not considered much of a threat. For the three millennia that the Elven Fleet used Lionspace as their headquarters, that proved to be the case.
In 2,175 OC, in a royal power struggle, Prince Styrnike used his considerable magical talents to plant dozens of so-called Trees of Life on Kerar’ri. Prince Styrnike planned to green the dry, inhospitable planet and make it more suited for elven colonization. In doing so, he would become a great hero and ascend to the Lion’s Throne. His trees would nourish and flower the dry deserts. Unfortunately, Prince Styrnike’s plan would backfire centuries later in ways he would never guess.
The Trees of Life grew to enormous heights after three centuries of growth. Some reached into the upper reaches of Kerar’ri’s atmosphere. Their canopies became habitats for all manner of wildlife, including goblin-kin. And then they started to bear woody, nut-like fruit, to the wonderment of the elves. Little did they realize that Prince Styrnike had used Starfly fruits when he created the Trees of Life, which imbued the fruit with natural spelljamming abilities. Worst still, the goblin shaman quickly unlocked the secrets of crafting spelljammers from the fruit. Within a generation, the goblins used the fruit to build a vast armada of Porcupine ships with which they intended to destroy the elves.
Like a nest of hornets, the goblins erupted from Kerar’ri all at once. Although their ships were individually no threat, their numbers were so great they caused enormous havoc across the entire sphere. A few even made it into the phlogiston, although the challenges of the Rainbow Ocean prevented the threat from spreading to nearby spheres. Within Lionspace, however, war raged on. The random attacks and disperse nature of their foe made defensive measures all but impossible. With an almost limitless supply of men and ships, the chaotic attacks slowly wore down even the most ardent elven defenses. Efforts to destroy the Trees of Life proved futile; Prince Styrnike’s magic made them all but indestructible. Prince Starnyke himself perished trying to destroy a tree by unleashing a great firestorm in its canopy. The Prince’s sacrifice was not entirely in vain, as the firestorm burned away the budding fruit and slew dozens of tribes preparing to take flight.
Reinforcements from the Elven Fleet arrived in -1,840 OC. Admiral Calmaimel found a sphere in chaos. Once glorious elven cities were in ruin, the survivors huddled behind hastily erected fortifications. Many elf tribes had disappeared and feared dead. Goblins had free reign of the sphere, sacking isolated towns and villages at a whim. The monarchs cowered in their castles, too fearful for their own lives to lead their peoples’ defense. Enraged, Admiral Calmaimel imprisoned the feeble-minded King Aranor XI and placed his warrior son, Prince Megilothor on the Lion’s Throne. The newly crowned king made short work organizing a proper defense to drive the goblins back.
Admiral Calmainmel used his powerful ships on search-and-destroy missions in the canopies of the Trees of Life, cutting off the supply of goblin reinforcements. His fleet was more ideally suited for such a task than the Lionspace’s local militias, as the long millennia of peace had left them ill-suited for war. Without endless waves of new marauders, the elves could deal with each goblin tribe individually, hunting them down and putting them to the sword. Some elves took perverse pleasure in their revenge, sometimes creatively torturing captive goblins before ending their lives.
The War of Roaring Lions, as it was known, finally petered out sometime in -1,835 OC. As the elves could not destroy the Trees of Life or even cause them permanent harm, they instead installed garrisons to watch over the budding fruits to prevent the goblins of Kerar’ri from ever using them again. The local militias were reinforced into a true fighting force, comparable to the Elven Fleet in skill and firepower. Never again, King Megilothor XI vowed, would his kingdom suffer the horrors of war.
The Ashen Inquisition
While inspecting the ramparts of Castle Eagle’s Dawn, drow assassins strike at Grand Admiral Hrivalcar. Although unsuccessful, the drow manage to stricken the Grand Admiral with poison. More importantly, it revealed that drow had infiltrated the Elven Fleet. The Council of Admirals was shocked to the core, and was determined to root out such infiltrators. In -1,554 OC, the Ashen Inquisition was launched.
Now considered a dark period in the Elven Fleet, every officer and even crewman was subjected to intense questioning. Many simply vanished, their answers insufficient for their questioners. Although the Inquisition did indeed uncover a few spies, traitors, and saboteurs, all were low-level operatives. Every spy revealed only fueled the paranoia and fear that gripped the Council of Admirals. Many good officers and crewmen left the Fleet in disgust.
Four years after the Inquisition began, Grand Admiral Hrivalcar recovered from the attack. He ordered an immediate halt to the inquisition, a move opposed by hardliners within the Council of Admirals. The power struggle between the two lasted another year, but eventually the Grand Admiral won the day and the inquisition came to an end.
Fall of the Ogre Empire
Starting some in the late -1,340’s OC, the Ogre Empire began to experience slave revolts. The Ogre Empire on Krynn quickly crumbled as human uprisings destroyed their capital cities. In wildspace, the ogres held on for centuries afterwards, but they too experienced frequent slave revolts. One by one, ogre colonies collapsed into anarchy, aided in part by the Elven Fleet. Privateers sponsored by the Fleet made short work of the dwindling ogre trade routes, even capturing prized ogre treasure ships. Without a steady stream of treasure to pay for their mercenary armies, the ogre kings fell in bloody revolts. The last Ogre Emperor, Cloven Irontusk XXI, perished on his throne, slain by his own bodyguards, who had not been paid in months. The capital city at Zivilyn was sacked a month later, in -890 OC. The ogre navy, having sacked and looted their own empire, dispersed into wildspace, each captain dreaming of building an empire of his own. The ogres quickly fall into barbarism.
The loss of the Zivilyn Ogre Empire results in Kyrnnspace being reduced to a backwater for thousands of years.
Ships disappear all the time, due to pirates, monsters, and accidents. Such loses are expected; the Council of Admirals keeps careful track of those losses, ever vigilant against a resurgence of the Drow corsairs or other enemies. In -552 OC, Admiral Everstar of Greyspace received pleas from merchants of all races to investigate the disappearance of several tradesmen and other merchant vessels within the Grinder. Admiral Everstar launched an investigative expedition of three warships. After a six month hunt, the good Admiral discovered his quarry: a rogue Radiant Dragon and its followers.
The dragon became known as Wyrmplunder, and had amassed a vast fleet of pirate followers. The creature had become such a menace that trade with Oerth’s fledgling cultures all but dried up. The elven kingdoms were cut off from the greater Elven Nations. Admiral Everstar could allow this intolerable situation to stand, and launched a war to destroy the creature and its pirate followers.
Wyrmplunder proved an elusive foe. It pitted its undisciplined mobs against the highly skilled elven ships in a bloody, decades-long guerilla war. Using its powerful magic, Wyrmplunder shaped many asteroids within the Grinder into an impenetrable defense, making locating and assaulting its lair all but impossible.
The war between dragon and elf ground on for decades. Finally, in -531 OC, the dragon made its first real mistake. It sent a fleet of ships to sack the city of Starhaven on Ginsel. Although the pirate fleet was powerful, Wyrmplunder had underestimated the defenses of Starhaven. Less than half of the pirate ships returned. Instead of returning with plunder to fund the war further, the survivors had lost or spent most of the magic items entrusted to them. Wyrmplunder’s hoard was rapidly diminishing, as were its followers. Wyrmplunder would abandon its allies shortly afterwards, disappearing into wildspace with the remainder of its hoard and his most trusted henchmen. Its followers were left their fate: capture by the elves, and their eventual executions.
Wyrmplunder was never heard from again, nor was its real lair ever located. Centuries later adventurers have found lairs that Wyrmplunder is suspected of using, leading sages to speculate that the beast had a vast network of lairs, allowing it relocate weekly. The Fleet searched in vain for the beast, eventually giving up after a century of hunting.
Appearance of the Ptahian Culture
Sometime around -200 OC, the Council of Admirals received reports of the appearance of human priests and pilgrims near the far fringes of the Known Spheres, in the Arcane Outer Flow. The priests claimed to worship a god they called Ptah. The priests appeared to be searching for something. In their travels, they spread word of Ptah to the multitude of human cultures they encountered. Although many groundlings rejected Ptah, humans who travel wildspace, especially those that traveled between spheres, embraced the new god. The unique nature of Ptah allowed his priests to bypass normal restrictions on praying for spells when in foreign spheres, a feat that made them immeasurably valuable to captains across the Known Spheres. After much debate and investigation, the Council found no harm with allowing this culture to spread, as Ptah was a neutral and relatively benign deity that harbored no feud or ill will towards the elves.
Start of the Olven Calendar
The Olven Calendar is adopted by the elves of Greyspace. Its usage is quickly picked up by elven merchants and finally by the Elven Fleet as their primary calendar.
Near the beginning of the Olven Calendar (21 OC), a new route through the Flow was discovered by elven world-scouts. The flow river led to a sphere the elves called Darnannon, after the elf captain who discovered it. The Fleet kept its location secret for a century as the elves explored the sphere. The sphere proved inhabited by only a few scattered tribes of elves, centaurs, satyrs, and other woodland creatures. Situated relatively close to spheres with large populations of displaced elves, the Council of Admirals decided to offer the sphere as a sanctuary for elven refugees. This decision received the blessings of priests of both the Seldarine and the Seelie Court.
Faced with burgeoning populations of humans, elves from Toril, Oerth, and later Krynn, began migrating to Darnannon. This migration went largely unnoticed, as only a relatively few elves departed every year. As some nations waned in face of aggressive human neighbors, their people and even nobility resettled in Darnannon. In a fashion, nations now extinct on some worlds live on in Darnannon, such as Illefarn, Keltormir, and Asternyx. The nations of Darnannon have since become some of the Fleet’s most ardent supporters.
City of Tinuvaul Founded
In an effort to preserve elven traditions, Grand Admiral Telepasea commissioned the construction of Tinuvaul, the City of Endless Song, in Darnannon in 200 OC. The city was build within the branches of a mature Starfly tree. Within its crystalline walls were built no less than four libraries, two enormous wizard universities, a college for minstrels, and five museums and art galleries. The Elven Fleet designates Tinuvaul as neutral ground, shared by all of the Elven Nations of Darnannon and owned by none. It becomes the crown jewel of the Darnannon’s fleet. Sages, wizards, and minstrels flock to the city for centuries afterwards.
The Loss of the Blue Sphere
In 521 OC, the azure sun in the remote Blue Sphere began to exhibit strange behavior. Vast flares erupted from its surface, scorching the innermost planet. The verdant jungle world became a planet of cinders in a matter of months. A year later, it was swallowed by a swelling sun. Divinations into the matter gave ominous warnings of doomsday. Many ignored such warnings, while others boarded ships to flee the sphere. The Elven Fleet took the matter seriously enough to evacuate the sphere as quickly as they could. In 534 OC, disaster finally struck as the azure sun exploded into massive fireball that shattered the spherewall. The Blue Sphere was destroyed; even the shards of the crystalline shell vanished into the Phlogiston.
After the disaster, Admiral Wilyathond revealed that illithid tampering caused the sun to go nova. He commissioned several bands of adventurers to stop an illithid plot to alter the bright blue sun into a dim, reddish one in a plot to subjugate the sphere. The admiral took precautions in case the adventurers failed by evacuating prominent elves and relocating them to nearby spheres. Evidentially, these precautions proved necessary, as the adventurers were too late to stop the illithids. Admiral Wilyathond’s ship was the last to leave the sphere, the vanguard of a small fleet that witnessed the sphere’s final, cataclysmic moments.
Wracked by guilt over this failure, Admiral Wilyathond took his own life shortly after submitting a full report to the Council of Admirals. His family honored his final wishes to be cremated and the ashes spread across the Phlogiston where the Blue Sphere once existed.
Discovery of the Maelstrom
While searching for a shorter route between the Radiant Triangle region and the Mystarian Cluster, elven world scouts discover a region of the Phlogiston they can only describe as ‘a rainbow hurricane so vast it could swallow a dozen of spheres without a trace’. Intrigued by this report, a full investigation into this strange phenomenon is ordered by the Council of Admirals. In 722 OC, world scouts return with charts of a previously unknown cluster of spheres that have since become known as the Maelstrom. They also inform the Council of a route through the Maelstrom, one that could save the Fleet months of travel. They also reported the discovery of previously unknown elven nations and even an entire hidden world of elves. This news is welcomed by the Council. Diplomatic efforts are launched immediately to bring the Maelstrom elves into the fold of the greater Elven Nations community. In 751 OC, the Council of Elven Worlds officially welcomed the first delegates of the Maelstrom Elves. Twenty years later, the Elven Fleet is granted permission to construct a castle within the Maelstrom and base a fleet to guard merchant ships from pirate attack. The elven nations of the Maelstrom benefit greatly from the increased traffic and trade with the other nations.
Crusade of the Eternal Lotus
Ever since the elves first took to wildspace, they encountered many colonies and spelljammers owned by the thri-kreen, a race of intelligent preying mantis humanoids. While groundling thri-kreen were notorious, cannibalistic savages, the thri-kreen of wildspace were philosophers, craftsmen, and merchants. They were also noted for wild shifts in their religious beliefs.
Near the close of 1,039 OC, the kreen underwent such a shift. A sect of the thri-kreen religion, the worship of the Mantis God of the Eternal Lotus, gained widespread popularity throughout the wildspace kreen community. Two years later, in 1041 OC, the High Priests of the Eternal Lotus declared a great crusade against all non-believers. They tried to force other races and faiths to follow the teachings of the Eternal Lotus. In the end they turned almost every race in wildspace against them.
The Elven Fleet provided the Eternal Lotus strong resistance to their crusading efforts. This enraged the more fanatical sects of the Eternal Lotus. Swarms of their psionic warriors were sent to lay siege to a series of the Fleet’s citadels in strategic spheres. These assaults lasted over a decade, finally ending in 1,056 OC with the fall of Fenostorun, one of the Fleet’s mightiest fortresses, after a relentless assault. These assaults, along with countless other failed expeditions, left the Eternal Lotus sect stretched too thinly across the Known Spheres. Occupied territories, such as the elven city of Nightshade, revolted against kreen garrisons. The empire that the Eternal Lotus had carved from the Known Spheres crumbled overnight. The last occupied cities were abandoned by the crusaders in 1,060 OC as they fled back to kreen strongholds.
The crusade was a disaster for the thri-kreen as a whole, as it broke their dominance over wildspace. In the aftermath, more moderate sects devoted to the Mantis God arose to take the place of the Eternal Lotus. When they offered a peace treaty with the elves, the Council of Admirals agreed to avoid further bloodshed. Radicals within the Fleet pushed for continued hostilities, but the Council saw wisdom in peace. Further war, they reasoned, would bring only pyrrhic victories that might ultimately cost the Fleet its existence.
Passage of the Ship of the Gods
In 1,192 OC, the High Priest of Ptah travelled personally to Lionheart with a message, and a warning. He informed the Council of Admirals that very soon, a shining ship would pass through the Known Spheres and would land on the world of Toril. This ship carried the divine essences of an entire pantheon of gods, sent to do battle with mortal mages who had kidnapped many thousands of their worshippers thousands of years ago. The High Priest pleaded that the elves to leave the Ship of the Gods unmolested and in no way hinder their progress. The High Priest personally vouched that the Gods had no intention of harming or otherwise interfering with the Elven Nations. Divinations with the elven gods confirmed the High Priest’s story, and the Council agreed.
A few years later, the High Priest’s prophesy came to fruition when a shining ship did appear at the edges of the Known Spheres. The elves sent a few ships to watch over the Ship of the Gods. The captains were given strict orders to simply track the Ship of the Gods but not to interfere with its passage. As promised, the ship entered Realmspace and landed on Toril. The divine passengers debarked and lead a revolt that brought down the Imaskar Empire. The Council took note of the revote and fall of the Imaskar but remained only observers in the events.
The Netheril Problem
For centuries, the elves of Toril warned the Elven Fleet of the highly aggressive and magically powerful Empire of Netheril in northern Faerun. The fear of this empire was enough for Admiral Duskstar to send agents to spy on and sabotage efforts by Netheril to acquire spelljammers. Despite these efforts, Netheril finally launched its first spelljammers in 2,618 OC. Netheril sought to exploit the Skyward Realms, as they termed Realmspace, for raw materials such as mined goods, spell components, and particularly new magical items and spells. The Netherese explorers quickly acquired a reputation for vivisecting anything they ran across. The Netherese gave humanity a horrible reputation in the sphere, somewhat akin to the fear generated when an illithid spelljammer is spotted.
The Netherese soon found they had become separated from the spelljamming community already in space. Trade became all but impossible. In fact, Netherese ships were attacked on sight by fearful captains. This forced Netheril to expend tremendous resources to armor and defend their ships. These expenses far exceeded any profits made in Realmspace. They were also unsuccessful in creating their own helms and other spelljamming related magic items, forcing them to rely on the Arcane for such devices.
Oberon, and Netherese Arcanist, attempted to mend his nation’s reputation, but to no avail. Such efforts included a personal apology to Admiral Duskstar, complete with the offering of magical gifts to the Admiral. His overtures to the Elven Fleet were somewhat successful, as the Fleet assumed a more neutral stance afterwards. He made many voyages into Realmspace and beyond, and managed to gain a measure of respect from spacefairers. This respect did not convey to Netheril, which came to be viewed as corrupt and evil.
Oberon was distraught when Netheril decided to abandon Realmspace in 2,718 OC. Through his efforts, Yeoman’s Loft remained open to spelljammers. When he died 10 years later, he became a martyr to those that believed in maintaining Netheril’s presence in Realmspace. Admiral Duskstar found the circumstances of Oberon’s death suspect and Netheril’s unexpected departure from Realmspace, but could never find proof to confirm his suspicions.
Timeline of the Imperial Elven Fleet
World-scouts discover a mid-sized sphere that forms a rough triangle in the Phlogiston with Realmspace and Greyspace. It is named Krynnspace after the primary inhabited planet of the sphere.
Admiral Moonglory coins the term “Radiant Triangle”, in reference to the Phlogiston rivers that join Greyspace, Krynnspace, and Realmspace. The term gains popularity with elven ships that ply that area, and soon spreads to the wider wildspace community.
The ogres of Zivilyn, in Krynnspace, discovered wildspace. They begin an ambitious ship-building campaign.
The ogres of Zivilyn begin to colonize the moons of their planet.
c. -3,800 OC
– The ogres of Krynnspace dominate much of the Radiant Triangle much like the Elven Fleet does today.
– The Elven Fleet begins to a simmering proxy war with the ogres of Krynnspace. Both sides use privateers and Letters of Marque to harass each other’s merchant vessels.
Captain Surewind of the Princess Portato gains permission from the Council of Admirals to attempt to travel the length of the Arcane Outer Flow.
The Princess Portato departs.
All contact with the Princess Portato is lost.
The Princess Portato returns, having successfully navigated the entire length of the Arcane Outer Flow.
A library and museum to the Princess Portato’s voyage is completed.
The Council of Admiral approves the construction of Whitestag Harbor.
Construction begins on Whitestag Harbor.
Whitestag Harbor is completed.
Grand Admiral Whiterose dies. She is buried in a spell-guarded marble tomb at Whitestag Harbor.
Prince Styrnike of Lionspace plants the Trees of Life on Kerar’ri in a royal power struggle.
Due to Lionspace drifting from its strategic location to a more remote position, the Elven Fleet decides to turn Lionheart over to the local monarchy in an elaborate ceremony.
War of the Roaring Lions begins as the goblins of Kerar’ri learn to transform the fruit of the Trees of Life into natural spelljammers.
Admiral Calmaimel arrives in Lionspace with reinforcements from the Elven Fleet. He removes the feeble King Aranor XI and replaces him with his warrior son, Prince Megilothor.
c. -1,835 OC
The War of the Roaring Lions in Lionspace comes to a close as the last goblin ships are hunted down and destroyed. A permanent garrison is installed at Kerar’ri to prevent the goblins from building new spelljammers.
– Drow assassins poison Grand Admiral Hrivalcar, casing him to slip into a coma.
– Council of Admirals begins the Ashen Inquisition.
– Grand Admiral Hrivalcar recovers from his injuries. He puts an end to the Ashen Inquisition.
c. -1,340 OC
Slaves begin to revolt against the ogres of Krynnspace. The Elven Fleet uses privateers to increase pressure on the ogres, resulting in their colonies falling into anarchy.
The last Ogre Emperor, Clove Irontusk XXI, is murdered by his own bodyguards. The capital city is sacked a month later. The ogre navy disperses into wildspace. The Ogre Empire collapses into barbarism.
– Admiral Everstar of Greyspace receives pleas to investigate the disappearance of merchant ships in the Grinder. He discovers the pirate dragon Wyrmplunder has amassed a vast fleet of pirate vessels. The Wyrmplunder Wars begin.
– Battle of Starhaven on Ginsel in Greyspace. Wyrmplunder’s fleet suffers a major defeat, resulting in the dragon fleeing elven wrath.
c. -200 OC
Human priests worshipping the god Ptah appear on the far fringes of the Known Spheres. They appear to be searching for something.
Start of the Olven Calendar.
Elven world-scouts discover the sphere Darnannon.
The Elven Fleet begins to relocate elves from the Radiant Triangle to Darnannon.
Grand Admiral Telepasea commissions the city of Timuvaul, the City of Endless Song, in Darnannon.
The azure sun of the Blue Sphere begins to exhibit strange behavior. The Elven Fleet begins to evacuate elves and their allies as quickly as possible.
The azure sun of the Blue Sphere explodes and destroys the sphere.
Admiral Wilyathond reveals to the Council of Admirals that illithid tampering caused the sun to explode. He commits suicide shortly thereafter.
Elven world-scouts discover the Maelstrom while searching for a shortcut across the Arcane Inner Flow.
The elven nations of the Maelstrom officially join the Council of Elven Worlds.
The thri-kreen of wildspace undergo a dramatic religious upheaval. The worshippers of the Mantis God of the Eternal Lotus gain widespread support within the greater thri-kreen community.
The Crusade of the Eternal Lotus is launched by religious hardliners within the thri-kreen. They try to force all other races and faiths to adopt the beliefs of the Eternal Lotus. They quickly manage to turn almost every race in wildspace against them.
The elven city of Nightshade falls to forces of the Eternal Lotus.
Relentless assaults by the thri-kreen finally bring down Fenostorun, one of the Elven Fleet’s mightiest fortresses, after a decade-long siege. The siege is extremely costly, leaving the followers of the Eternal Lotus spread too thinly to adequately defend territory they won.
The elves of Nightshade revolt against the thri-kreen garrisons. They expel the thri-kreen after a bloody revolution.
The followers of the Eternal Lotus abandon the last occupied cities and retreat to their last strongholds.
The High Priest of Ptah travels to Lionheart to deliver the Council of Admirals a warning that a shining ship will soon pass through the Known Spheres, carrying the divine essences of two entire pantheons of gods. He warns the Elven Fleet to let the ship pass without interference. After consulting their gods, the Admirals agree.
The Ship of the Gods passes through the Known Spheres ‘en route to Realmspace. Ships of the Elven Fleet shadow the ship during its voyage but do not interfere with its passage.
2,618 OC -1114 DR
The archmage-ruled Empire of Netheril, on Toril in Realmspace, discovers spelljamming. They quickly alienate every other race in the sphere by vivisecting everything they run across. The Elven Fleet begins to harass ships from Netheril.
The arcanist Oberon meets personally with Admiral Duskstar in an effort to smooth over relations with the Elven Fleet. He presents many gifts to the Admiral, and wins the Admiral’s respect. The Elven Fleet adopts a more neutral stance towards Netheril ships that do not attack other ships.
Netheril abandons spelljamming as too costly.
The archanist Oberon of Netheril dies under mysterious circumstances. Admiral Duskstar suspects the archmage had faked his own death, but is unable to uncover the truth.