Legendary Planet: A Fantasy Space Kickstarter!

Legendary Games brings you an epic sword & planet adventure saga for Pathfinder and 5th Edition that takes you across the multiverse!

Check out the Kickstarter here!

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Auditions for Spelljammer My Little Pony FIM animated series

Okay, so this came out more than three years ago, and I see very little actual “Spelljammer” stuff in it, but it’s a promo for what’s got to be the absolutely geekiest, nerdiest thing I’ve ever heard of – which makes it absolutely awesome!  I don’t know if it ever got made or if they’re still taking auditions, but just in case, here you go:

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Kuaj-Pyoroon, les mines okilonn

Planets & Asteroids wallpaper

Type de monde : Planétoïdes rocheux

Taille : Un de Taille C, dix-sept de Taille B

Echappée : 3 rounds

Rotation : Aucune

Révolution : 1 122 jours

Lunes : Aucune

Population : 96 487 Syndarheem, 69 547 Okilonn

Trame magique : Vacuu resserrée, magie divine dominante

Si la région est bien une ceinture d’astéroïdes s’étirant sur une large ellipse autour du Vortex, Kuaj-Pyoroon est plus communément le nom donné au plus gros planétoïde connu dans le système de Dreyk. Monde aux dimensions modestes, il n’en reste pas moins un domaine convoité, où une certaine gravité assure le développement des peuples séjournant à sa surface.

L’influence du Vortex est atténuée par la distance, mais une flore singulière s’est néanmoins développée dans les entrailles de Kuaj-Pyoroon, offrant des lieux propices à la Vie. Certaines variétés coralliennes natives de Magim-Lahsaan ont pu s’adapter aux conditions souterraines et entretiennent une enveloppe d’air, cependant limité à cette…

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WHAT “Laws of Physics”?!

So I went on YouTube to link to a couple of things for the blog, and inevitably I found this sort of diatribe in the comments:

“Spelljammer sucks!”

Well, there’s no accounting for some people’s tastes.  Fair enough.  I’m not fond of peas or watermelons either.

But this is the one that always gets me, and it was nestled in the middle of a cheerful comment about how much fun this person’d had at a SJ campaign:

“It was absurd with absolutely no grounding is real physics.”

Why do people always feel the need to include this qualifier?  Is it because of Spelljammer’s superficial resemblance to space opera?

Dude, has it occurred to you that you are playing Dungeons & Dragons?!

Let me see . . . here are some standard facts of D&D as I’ve known it:

  • People throw great balls of fire out of their hands without friction, heat transfer or a power source of any kind.
  • Dragons can fly.  So can winged horses, pigs, lions, and even elephants.
  • Giant bugs do not collapse under their own weight and are capable of locomotion.
  • You can teleport without requiring the equivalent energy of a sun.
  • Weird wizardly experiments producing odd crossbreeds continually prove that the rules of genetics are irrelevant.
  • The odds can be manipulated significantly by the use of magic words.
  • Radiation doesn’t break down your cellular structure; it does weird magic sh*t to you.
  • It is possible to accelerate instantly to impossible speeds without any damage to the body.
  • You can time travel.
  • Powerful warriors are capable of a) falling from orbit without breaking their spines b) getting hit by freight trains and walking away from it c) fighting several individuals at once without getting hit at all d) killing entire swarms of little humanoids without being overwhelmed.
  • Also, old warriors never seem to suffer from arthritis.
  • Prayers heal wounds, broken bones, pulverized limbs and deadly diseases.  Instantaneously.
  • People can be brought back from the dead.

Please tell me exactly when the “laws of real physics” became relevant . . . ?