The 2nd Edition podcast THAC0’s Hammer has a new episode covering Spelljammer, featuring me, AuldDragon, as a cohost. Give it a listen!
This ship, the Light Heldanic Warbird, fits the best out of all the Mystaran Skyships into a Spelljammer campaign. It has a very evocative appearance, combining both elements of a seagoing vessel and a natural animal. Of all the ships that were in Champions of Mystara, this one (and the Schooner) are the ones I’d most likely add to the list of relatively common ships in wildspace. Continue reading
The Alphatian Yacht is a very Spelljammer-esque ship, and suits the setting very well. The design of this ship lends itself very well for a pleasure craft of wealthy aristocrats, as well as a fast, light trader. Continue reading
In the first installment, I covered the different categories of languages found in the Known Spheres of Wildspace, as well as Wildspace Common. In this installment, we’ll look at each of the commonly available tongues in the Known Spheres. Continue reading
I struggled how to make use of this unique ship, Oberack’s Dragon Prow Longship, into something that isn’t unique in Spelljammer. Then the idea came to me: scale it up, and crew it with Frost Giants! Continue reading
As the melting-pot of the Known Spheres, the Rock of Bral is an ideal place for unusual characters PCs might not ordinarily encounter in groundling campaigns. Presented here is a giant wizard who can be an antagonist or ally for a party of adventurers, and can easily slide between the two roles. Note that familiarity with the 2nd Edition Forgotten Realms product Giantcraft is helpful, but not necessary to use this character.
During the Second Unhuman War, a variety of goblinoid groups joined the scro in their attacks on the elves and their allies. One such group was a military order of kobolds affiliated with the priesthood of Kurtulmak, an extension of one of the most common found on groundling worlds such as Oerth and Toril, called the Order of the Crushed Limb. Continue reading
With the diversity of life throughout the spheres, it should not be surprising that there are a wide variety of languages spoken at the various ports of call. Of course, in any situation where communication is necessary for trade and diplomacy, specific languages quickly rise above others, and Known Space is no different. Continue reading
The Oostdock Airship offered a number of challenges. As an airship, it is quite large, but with very limited usable space, and relatively fragile. This required some unusual statistics and features on the ship, although that should make this vessel a very interesting addition to a game. Continue reading