Spider of Death

Spelljammer Gone Wild

There are many legacies of the Thousand Ships War that engulfed Rielunspace and all of the Aether Void beyond Rielun’s sphere. The worst legacies were the deadly clockwork creations the last Emperor-King of the Kings’ Monarchy, Lorac Silidast, released into the universe to conquer and destroy his foes. The Mad Drider created walking steam mechs that looked like giant spiders and set them upon world after world that had little hope of repealing the clockwork monsters. These Spiders of Death had a touch of intelligence (and evil) in them and were nearly as deadly to the Kings’ Monarchy’s own soldiers as to the enemy. Many of the creations, which were half magical golems and half advanced steamcraft constructs, began to be able to repair and improve on themselves, although they never were able to replicate themselves. They soon became independent enough to exist on their own, as long as they…

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Thundermount Desert

Sharing this post from my Spelljammer Gone Wild blog. The Thundermount Desert on Rielun is a legacy of the Thousands Ships War.

Spelljammer Gone Wild

This deadly desert sits near the center of the continent of Malecade along its southern shoreline. It is another lasting legacy of the conflict between the peoples of Rielun and the Kings’ Monarchy. It was created when the Imperial Throneship, Thundermount, crashed into Malecade during the Thousands Ships War (known on Rielun as the Third War). The resulting explosion created the desert and the regions around it that would become known as the Wildlands of Malecade. While much of the land healed due to the collective will of the Ethma’rieluna (Children of the World), the desert itself has never been completely reclaimed. Much of it remains cursed and unnatural and many on the continent avoid passing through or even near it. However, the Ethma’rieluna believe it will eventually become just another part of the Balance of the Four. They believe that Jaua Ae-rielun has purposefully brought peoples and even entire…

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Spelljammer Confirmed!

While I’m sure most of you have heard the news already, I figured I should add a post linking to the official confirmation of the new Spelljammer boxed set for 5th Edition.

https://dnd.wizards.com/products/spelljammer

SPELLJAMMER: ADVENTURES IN SPACE

SET SAIL FOR THE STARS!

A thrilling space-based adventure setting for the world’s greatest roleplaying game.

Spelljammer: Adventures in Space presents the Astral Plane as a Dungeons & Dragons campaign setting unlike any other. Home of the stars and gateway to the heavens, the Astral Plane teems with excitement and possibility. With the help of magic, spelljammers can cross the oceans of Wildspace, ply the silvery void known as the Astral Sea, and hop between worlds of the D&D multiverse.

This set contains everything a Dungeon Master needs to run adventures and campaigns set in the starlit realms of Wildspace and the Astral Sea, as well as new options for players who want to create characters at home in this fantastic setting.

COMPONENTS:

  • The Astral Adventurer’s Guide, a 64-page hardcover book for players and Dungeon Masters that presents the Astral Plane as a campaign setting and includes space-based character options, spells and magic items, deck plans and descriptions for spelljamming ships, and more
  • Boo’s Astral Menagerie, a 64-page hardcover book for Dungeon Masters that presents game statistics and descriptions for over 60 creatures found in Wildspace and the Astral Sea, including astral elves, cosmic horrors, lunar and solar dragons, murder comets, and space clowns.
  • Light of Xaryxis, a 64-page hardcover adventure for Dungeon Masters that is set in the Astral Plane and designed for characters of levels 5–8
  • Double-sided poster map of the Rock of Bral, an asteroid-city that can serve as both an adventure location and a campaign hub in the Astral Plane
  • Sturdy, four-panel Dungeon Master’s screen designed for use with the books in this set
Spelljammer: Adventures in Space

New Wildspace: The Spelljammer Fanzine FB Page

Since the original Facebook page for the ezine seems to have been lost, I have taken it upon myself to create a new FB page for this WordPress web site. So far, I have not been able to get the new FB page to link properly in the site’s settings but I’ll try to figure out if there is a workaround. If not, new posts added here will have to be manually added to the new Facebook page.

https://www.facebook.com/wildspacespelljammerfanzine

Steampunk Sentinel

Beware the sight of a Steampunk Sentinel in the Spelljammer Gone Wild universe!

Spelljammer Gone Wild

Beyond Rielunspace, the wider Aether is home to hundreds of thousands of worlds in the Spelljammer Gone Wild universe. There are steam-powered societies so old that their power approaches near godlike potential. Luckily, most of these worlds are beyond the reach of the fractured Kings’ Monarchy or the Elven Navy. However, once in a while a spelljamming ship will come into contact with a Steampunk Sentinel ship from one of these Distant Spheres (or The Beyond) and are either left in awe of the visitors powerful ship or left in ruins from that same power.

The reiger and the mercane seem to have knowledge of these ancient spelljamming people but refuse to talk about it with the other peoples of the space lanes. The only advice reiger give to captains and their crews that might encounter Steampunk Sentinel is to flee as fast a possible. It is better not to…

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Pirate Spelljammer

Another great image by by p2722754 on Pixabay, but I decided to use this one specifically for Time of Ages. I like the small but dangerous feel to this ship. Its crew would would be survivors — a small fish is very big pond.

Spelljammer Gone Wild

While piracy is a huge concern in the sky above Rielun, out in the wildspace of Rielun’s sphere is another matter altogether. Pirates often take to the Aether to prey on ships coming into the sphere for the first time or to harass traders moving from planet to planet. (I really need to create the crystal sphere for Rielunspace. Hmm, I have a feeling it’s going to be huge.) While most of Rielunspace’s pirates are dastardly and greedy, there are some out in the space lanes just trying to survive. The ship below would belong to one of these small time survivors who would spend most of their time avoiding the patrols of the Elven Navy, which have a strong presence in Rielunspace and privateers for various Aether Kingdoms spread throughout the sphere.

Image by p2722754 from Pixabay

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Steampunk Spelljamming Ship

A free image from Pixabay that felt very “Steampunk Spelljammer.” While perfect for Time of Ages, I figured I’d reblog it here on Wildspace too. -RPB

Spelljammer Gone Wild

I found this image on Pixabay and immediately thought Spelljammer, and the image’s creator even noted it as being a steampunk-inspired creation. This old trader ship would be typical for the Aether skies of Rielunspace — older ships that have fallen out of favour in the spacelanes of the Kings’ Monarchy.

Image byJazellafromPixabay

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Giff Brawler

Here is another great image that was shared in the Spelljammer Facebook Group. The artist, Claudio Pozas, originally posted on Facebook and as a public post on his Patreon. He has graciously allowed me to share the image here on the Spelljammer Fanzine. Below is his description from his Facebook post.

“Here’s the Giff Brawler, fully painted because Stan! said I had to! You can also see it at (https://www.patreon.com/posts/public-post-giff-40462072), and my patrons got to see a step-by-step process of how this painting came together!”

He wanted me to make sure people know that the image, Milton the Brawler, is available as a print from his INPRNT Shop.

Giff Brawler
Giff Brawler